A game of money, power and the stories people believe

Treasury of Lies

Run the treasury. Win the feed. Survive the polls.

Do you think you could run the country better?

Set the budget, run the spies and read the feed before it reads you. A noir strategy game of money, power and the stories people believe.

Wishlist on Steam$16.99 · 20% off 15–29 DecemberThe trailers

Steam (Windows and Mac) and iPad, 15 December 2026 · English and German

The trailers

The Owl AffairStory trailer · one agent, one choice
Every rumour had a buyerCinematic trailer · narrated

A quarter at the desk

Forty quarters. Each one is a round of decisions. Then you press End quarter and the world answers.

  1. Read the briefingYour advisers tell you what changed: the economy, the polls and what is waiting for you.
  2. Set the budgetIncome tax, business tax, borrowing and six spending lines. Then spend political capital on orders: send an agent, open talks, back a party, answer a rumour. Capital and desk time run out every quarter and never carry over.
  3. Beat the clockBreaking news arrives with a countdown. Feeds fill with posts to call: legit or fishy? Let a card run out and the game makes the choice for you.
  4. End the quarterEvery order and every budget line comes back as a consequence, one card after another. The dice decide when it lands and how big, never which way.

Nothing is free. Nothing is forgotten.

Ignoring costs more
A rumour left unanswered, a protest movement left alone, a caught rival spy left unpunished: each gets dearer every quarter.
Ask "Why?"
Tap Why on a number and see what you did, what it caused and what would help.
Crisis spreads
When tension peaks, borrowing gets dearer, ministers lose loyalty and one of your desks is tied up.
Judgement days
Elections at quarters 16 and 32. A confidence vote at 38. A final audit at 40.
The other side plays too
An opposition that can unravel, and rising parties in every country, each with a face and a back story.

Inside the game. One country. Forty quarters.

Money
Taxes, borrowing and six spending lines. Every pound shows what it buys. The bond market is watching.
Spies
Up to six agents on your books at a time, a spymaster called Mr Grey, and rivals running the same game against you. Agents get arrested. Some get turned.
Headlines
Three social feeds and two papers per country. Spot the fake before your voters believe it.
Crises
Breaking news against the clock. A strait is mined. A deepfake of your Chancellor goes viral. Decide.
Voters
Rising parties, angry movements and foreign money behind them. Then an election.

The lies never changed. Only the speed.

What's in the game

11 countries7 to start, 4 to earn
7 scenarios3 open, 4 earned
Shadow Warfare & Deep WarfareIncluded in the full game
4 difficulty levelsEasy to I'm Awesome

Earn new countries and crises as you play.

Free demo. Full game.

Free demo on Steam from 24 November. The full game opens the whole world and two expansion packs.

Free demo

Free demo on Steam from 24 November.

  • Your first term in the base game, up to the first election: money, spies, headlines, crises and voters
  • Two countries: Northmoor and Gallonne
  • Easy, with Guide me to show you the ropes
  • English and German

Tell me when the demo opens

Full game

Steam (Windows and Mac) and iPad, 15 December 2026

  • All 11 countries, each with its own economy, rivals and trouble
  • Shadow Warfare and Deep Warfare packs included
  • Scenarios, 98 Steam achievements, over 200 in-game badges and Steam Cloud saves
  • English and German

Wishlist on Steam$16.99 · 20% off 15–29 December

The two packs

Shadow Warfare

The information war

  • Social media becomes the main source of pressure on your government.
  • Coordinated pile-ons on your ministers, budgets and decisions, with six ways to answer back and three standing defences.
  • An escalation ladder for every rival: from background noise at level 0 to a blackout at level 5.
  • Hidden foreign money in party funding, an Electoral Oversight office, and the risky "accuse without proof".

Deep Warfare

The street and the shadows

  • Rising parties with a face, a grievance and a poll share. They go after whichever voters you are losing, and why: at 10% they join the debates, at 20% they force votes, at 30% your coalition is in crisis.
  • Unrest that spreads: protests nobody leads, strike dates named in advance with a countdown, trouble that crosses borders.
  • Cheap informant networks and specialists: analysts, handlers, infiltrators.
  • Foreign money behind rising parties, and you can play that game too.

Neither pack makes you stronger. They add new problems, not new power. Every card tells you what can set a crisis off, and the odds.

How hard is the world?

Easy
Forgiving voters, friendly markets, fewer nasty surprises. Good for learning.
Medium
The world as it is: tough, but fair.
Hard
Rivals target you, voters are grumpy, markets jumpy.
I'm Awesome
Everyone is against you. Prove it.

How much do your advisers tell you?

Guide me
Advisers recommend a choice and say why. The news clock waits for you.
Advise me
Advisers give their view and rough odds. They can be wrong, and the timers run.
On my own
Facts only. No recommendations, no odds.

Two separate dials: difficulty sets how hard the world pushes; help sets how much your advisers say. The packs push harder as difficulty rises.

From the desk

Three invented social feeds report a spy arrest, each post asking "Legit or fishy?".
Legit or fishy? Read the feed before it reads you.
A scandal card with a press photo: Parliament wants an inquiry into a spy caught abroad, 23 seconds on the clock.
Scandal, against the clock.
A breaking-news card: a shipping strait is mined and oil jumps, with a navy escort mission to decide on.
Breaking news. Decide before the markets do.
An agent codenamed Owl is arrested abroad; the choices are a swap, a concession, or deny and wait.
Your agent is taken. Swap, bargain or deny.
The council of five advisers, each with a track record and a blind spot.
Five advisers. Each has a blind spot.
The morning briefing with a newsreel photo of a council meeting and the matters waiting this quarter.
Every quarter starts with the morning briefing.

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